Showing posts with label ModeAudio. Show all posts
Showing posts with label ModeAudio. Show all posts

Saturday, 27 June 2015

ModeAudio Magazine articles

I've recently done four interviews for the ModeAudio online Magazine about how I explore the more unusual side of sample use, mis-use and manipulation in Ableton Live. Here's a quick index to all of the articles:

Exploring 'Found Percussion Bundle': Part 1     

Exploring 'Found Percussion Bundle': Part 2

Exploring Float's Guitar Samples: Part 1

Exploring Float's Guitar Samples: Part 2

There are accompanying blog entries here as well:

Winning was only the beginning...   

Drums - using layers in a rack...

When is a guitar not a guitar?

The DAW as synthesizer...

I'd like to thank Niall from ModeAudio for all of his support, help and enthusiasm for this project.

The DAW as synthesizer...

The fourth part of my 'playing with samples and loops' series has now been published in ModeAudio's online magazine. As always, I'm fascinated by the way that finding alternative ways to look at things is a two way process - a new loop triggers an idea, or a 'what happens if I do this?' turns into an interesting variation that opens up different possibilities. But this time, I managed to put into words something that I've been trying to express for some time - the way that modern DAWs, sequencers, host software, audio workstations, or whatever else you call them, are more than just digital tape recorders.


The blurring of the distinction between sound generation as in synthesis, and performance capture as in a recording, has been ongoing for a long time. A modern DAW now allows me to change the pitch of a synthesizer by modifying the MIDI data at its input, or by processing the audio output of the synthesizer through a frequency shifter - or both. And any of these can be captured, edited and replayed, or even added live. Effectively, the synthesis engine is the whole of the sound production chain, from sound generation, through performance capture, to live playback and interaction.

In one example in the ModeAudio article, I take a guitar-based audio loop, separate out the individual notes and stack them together, into a big, gorgeous-sounding bass synth sound. Actually, there's quite a bit more fine detail involved to do this, and this is where it gets interesting. I'd argue that the facilities that a modern DAW like Ableton Live give you to work with sound are a lot like a modular synthesizer, but with a few freedoms that modulars don't have, plus faster trying out of ideas (sometimes). The downside is that it can be just as difficult to figure out exactly what someone has done when they've stacked samples, edited them, added effects, velocity switching, and more, as it can be to work out what is happening in a modular synthesizer patch.



In the spirit of making ideas and tips more widely available (4 parts so far for ModeAudio!), then here's another one that arises from this. Why don't software modular synthesizers provide an alternative 'straightened-out' view of a patch? Instead of showing all those patch-cords linking modules, why not shorten the patch-cords, remove the detail and just show the linkages, and move the modules into a sensible order, so that you can see the generation and then the flow of the audio through the processors, and the way that the controlling modules (LFOs and Envelopes, etc.) are influencing things.



Kind of like the way that the London Underground map doesn't actually show where the lines go, but abstracts the lines so that you can understand how to get to Mornington Crescent without worrying about where it is, or how the lines bend and twist on the way. This doesn't just apply to a modular synth - it could be a complex Rack in Ableton Live as well. This type of 'abstracted view' could make it lots easier to comprehend how a sound is produced and controlled, and I'd say that that's a new feature that we should all be clamouring for! 

Why not ask your current DAW manufacturer if they are planning to do this type of view in their next release? You can always tell them I sent you!

Monday, 11 May 2015

Drums - using layers in a rack...

The second part of my exploration of a commercial sample bundle is now available on the ModeAudio web-site. This time I actually used the 'Found Percussion' sounds for their intended purpose - drum sounds.







Actually, what I really do is just do layering of samples within a Rack, plus a bit of tweaking here and there. I find that this is one of the most useful parts of Ableton Live - the ability to be able to put together sounds into composites easily and quickly, and to have pretty comprehensive control of each sound layer. In many ways, the Ableton Rack is very similar to a modular synthesizer, but presented in a way that leads you to a specific way of doing things. This has the useful result that analysing a Rack is straight-forward: you just open it up and then look at each layer in turn. On a modular synthesizer I tend to have to work backwards from the output when I'm trying to figure out what someone has done in a patch...

The beauty of layering is that you can copy a layer and adjust the copy, or you can switch things in and out as required. In the article I do a couple of variations of a snare sound, and show how they have different spectrums (you might have a gap in the overall spectrum that each fits into, for example) - and of course, you can switch Spectrum in and out by using the power button too. A lot of my audio paths have stuff turned off using the power button that were used during development, and so they are ready to be included again when I need them.

The time it takes to become familiar with the possibilities of using Racks creatively is time well spent, in my opinion. I encourage all Ableton Live users to spend some time with Racks!

Wednesday, 22 April 2015

Winning was only the beginning...

I won a competition recently! (This is a rare event for me.) ModeAudio is an interesting web-site that combines informed articles on DAWs with thoughtfully curated audio packs, and two randomly selected people got to choose a bundle from their catalogue...


So, ModeAudio sent me a bundle of samples called 'Found Percussion': 4 Ableton Live packs containing an interesting and diverse set of 750 samples, plus kits, instruments, etc. Clear install instructions and neatly separated samples in named folders showed attention to detail, which matters more and more as you work with large numbers of samples. The 'UnderCover' set shows the thinking, with folders named: Woods (19), Metals (63), Plastics (29), Snaps (12), Lids (11), Glass (16), etc. (=number of samples in the folder), and containing named samples like: Bottle Rattle, Jewel case, Calculator Button, etc. 

First off, I auditioned all of each of the audio packs, then listened to the samples on their own, and then I explored deeper, adjusting the instruments and using the samples in ways that were probably slightly outside the intentions of the creators! It was great fun, and I found that the samples were a great trigger for creativity.

You can read more about my explorations in the ModeAudio magazine.